Games in the Battlefront series normally revolve around two armies – the Galactic Republic versus the Confederacy of Independent Systems or the Galactic Empire versus the Rebel Alliance or First Order versus the Resistance – fighting each other on various maps. A sequel, Star Wars Battlefront II, was released on November 17, 2017, and was developed by EA DICE, Criterion Games, and Motive Studios. Subsequently, EA DICE acquired a license to develop a new game, titled Star Wars Battlefront which was released on November 17, 2015. LucasArts made several attempts to develop a third major Battlefront game but no projects were released before The Walt Disney Company's acquisition of LucasArts. The games were followed by Star Wars Battlefront: Renegade Squadron (2007) and Star Wars Battlefront: Elite Squadron (2009) for handheld consoles and Star Wars Battlefront: Mobile Squadrons for mobile devices.
In 2005 Pandemic developed a sequel, Star Wars: Battlefront II, which was also critically and commercially successful.
The game received positive reviews and sold well. The series was launched in 2004 by LucasArts with Star Wars: Battlefront, developed by Pandemic Studios for LucasArts. Players take the role of soldiers in either of two opposing armies in different time periods of the Star Wars universe. Star Wars: Battlefront is a series of first- and third-person shooter video games based on the Star Wars films.